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Games

Journals of the Travellers’ Aid Society

I wrote several entries in the Journal of the Travellers’ Aid Society (JTAS) supplements for Mongoose Publishing’s Traveller RPG:

Journal of the Travellers’ Aid Society Volume 7

Immigration in the Imperium: Rules for gaining citizenship. Registration is a valuable asset for those looking to establish a permanent home within the Imperium, with all the accompanying rights and privileges associated with a safe and prosperous world.

Dr. Izikai Nafir: Recklessly credulous for a scientist, he embraces curious and unproven theories with a conviction that is difficult to question. In conversation, he is overly flattering and self-aggrandizing to those he may be able to exploit, yet condescending and dismissive to his critics.

Here comes Mr. Steal Yo’ Data
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Games

JTAS Vol. 12 Errata: Airships

It just wouldn’t be Mongoose Publishing without an avoidable copyediting gaffe.

Here are the actual stats for the HOSTILE ENVIRONMENT RESEARCH OUTPOST airship in Journal of the Travellers’ Aid Society Volume 12:

An ongoing list of Mongoose Traveller errata has been compiled in the Classic Traveller Orientation Pack.

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Games

Trade Goods Generator for Traveller

Sir Poley’s On Creating a Frictionless Traveller, Part I: Trade points out that calculating trade dice modifiers is drudgery, but only needs to be done once.

The Trade Goods DM Generator for the Mongoose Traveller RPG calculates the modifiers on available & illegal trade goods from an eight-character Universal World Profile. It is written in pure JavaScript. Run it in a web browser or download the source code on GitHub.

trade codes table
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Games

Backyard Benny

Flying through an open window, Benny’s spaceship crashed on a strange new garden planet! Can he find the six parts of his ship and make it to the Beta-1 Command Base to meet his friends for blast-off??

Backyard Benny is a puzzle game and my entry for the Unity x LEGO microgame contest. It uses prefab Lego assets, including “behavior bricks” that work like the functional elements that program behaviors in the Powered-Up app.

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Games

Dr. Hertz Disease Destroyer

Dr. Hertz Disease Destroyer main menu
Dr. Hertz Disease Destroyer

In 2018, I led a team of two other developers, a musician, and a graphic artist to create a unique game in under 48 hours as part of Global Game Jam. We were competing against professional game developers, artists, and graduate students, who were producing amazing, professional-grade work over a short time. To stand out, I knew we had to be different.

Our game is based on the (unproven) harmonic resonance theory, and we have only one controller: you mouse’s X-coordinate. The goal is to adjust the frequency of your device to rattle apart the bad cells under your microscope without harming the good ones, and as the levels increase the frequency overlap between the good and bad cells get closer and closer.

Dr. Hertz, first in 'novation
Dr. Hertz, first in ‘novation

The judges liked what they saw, and we were recognized with the “Now Why Didn’t I Think of That?” innovative excellence award.

Play Dr. Hertz Disease Dismantler or view our project’s Github.

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Games

Barky Pup 2600

I held a seminar at ElectroFringe 2016 on how to program the Atari 2600 and gave a demo of Barky Pup, the barking dog simulator for the Atari 2600 written in assembly.

While I update this post with content from my talk, feel free to download the game and play it in the Stella emulator.

The goal of Barky Pup is simple: you bark! But how often can you keep up the noise before your owner gets fed up and has you put to sleep??

Barky Pup screenshot